Head Mounted VR 2.7
Loading...
Searching...
No Matches
FHeadMountedEditorStyle Class Reference

#include <HeadMountedEditorStyle.h>

Static Public Member Functions

static void Initialize ()
 
static void Shutdown ()
 
static void ReloadTextures ()
 
static const ISlateStyle & Get ()
 
static FName GetStyleSetName ()
 

Member Function Documentation

◆ Get()

const ISlateStyle & FHeadMountedEditorStyle::Get ( )
static
Returns
The Slate style set for the Shooter game

◆ GetStyleSetName()

FName FHeadMountedEditorStyle::GetStyleSetName ( )
static

◆ Initialize()

void FHeadMountedEditorStyle::Initialize ( )
static

◆ ReloadTextures()

void FHeadMountedEditorStyle::ReloadTextures ( )
static

reloads textures used by slate renderer

◆ Shutdown()

void FHeadMountedEditorStyle::Shutdown ( )
static

The documentation for this class was generated from the following files: