#include <ScreenTextWidget.h>
◆ UScreenTextWidget()
UScreenTextWidget::UScreenTextWidget |
( |
const FObjectInitializer & | ObjectInitializer | ) |
|
◆ IsFinished()
bool UScreenTextWidget::IsFinished |
( |
| ) |
|
◆ RunTypeAnimation()
void UScreenTextWidget::RunTypeAnimation |
( |
UTextBlock * | TextBlock, |
|
|
FString | Text, |
|
|
float | TypeDelay ) |
◆ RunUnTypeAnimation()
void UScreenTextWidget::RunUnTypeAnimation |
( |
UTextBlock * | TextBlock, |
|
|
float | UnTypeDelay ) |
◆ TypeText()
void UScreenTextWidget::TypeText |
( |
| ) |
|
◆ UnTypeText()
void UScreenTextWidget::UnTypeText |
( |
| ) |
|
◆ bFinished
bool UScreenTextWidget::bFinished |
◆ CurrentTypeDelay
float UScreenTextWidget::CurrentTypeDelay |
◆ DefaultTextBlock
UTextBlock* UScreenTextWidget::DefaultTextBlock |
◆ DisplayedText
FString UScreenTextWidget::DisplayedText |
◆ FullText
FString UScreenTextWidget::FullText |
◆ TextAudioComponent
UAudioComponent* UScreenTextWidget::TextAudioComponent |
◆ TextBlockToUpdate
UTextBlock* UScreenTextWidget::TextBlockToUpdate |
The documentation for this class was generated from the following files:
- J:/Projects/LUEZ/LUEZ/Plugins/HeadMountedVR/Source/HeadMountedVR/Public/UI/ScreenTextWidget.h
- J:/Projects/LUEZ/LUEZ/Plugins/HeadMountedVR/Source/HeadMountedVR/Private/UI/ScreenTextWidget.cpp