#include <ScreenTextWidget.h>
◆ UScreenTextWidget()
| UScreenTextWidget::UScreenTextWidget |
( |
const FObjectInitializer & | ObjectInitializer | ) |
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◆ IsFinished()
| bool UScreenTextWidget::IsFinished |
( |
| ) |
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◆ RunTypeAnimation()
| void UScreenTextWidget::RunTypeAnimation |
( |
UTextBlock * | TextBlock, |
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FString | Text, |
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float | TypeDelay ) |
◆ RunUnTypeAnimation()
| void UScreenTextWidget::RunUnTypeAnimation |
( |
UTextBlock * | TextBlock, |
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float | UnTypeDelay ) |
◆ TypeText()
| void UScreenTextWidget::TypeText |
( |
| ) |
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◆ UnTypeText()
| void UScreenTextWidget::UnTypeText |
( |
| ) |
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◆ bFinished
| bool UScreenTextWidget::bFinished |
◆ CurrentTypeDelay
| float UScreenTextWidget::CurrentTypeDelay |
◆ DefaultTextBlock
| UTextBlock* UScreenTextWidget::DefaultTextBlock |
◆ DisplayedText
| FString UScreenTextWidget::DisplayedText |
◆ FullText
| FString UScreenTextWidget::FullText |
◆ TextAudioComponent
| UAudioComponent* UScreenTextWidget::TextAudioComponent |
◆ TextBlockToUpdate
| UTextBlock* UScreenTextWidget::TextBlockToUpdate |
The documentation for this class was generated from the following files:
- J:/Projects/LUEZ/LUEZ/Plugins/HeadMountedVR/Source/HeadMountedVR/Public/UI/ScreenTextWidget.h
- J:/Projects/LUEZ/LUEZ/Plugins/HeadMountedVR/Source/HeadMountedVR/Private/UI/ScreenTextWidget.cpp