Head Mounted VR 2.7
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UUI_MenuWidget Class Reference

#include <UI_MenuWidget.h>

+ Inheritance diagram for UUI_MenuWidget:

Public Member Functions

 UUI_MenuWidget (const FObjectInitializer &ObjectInitializer)
 
virtual void NativeConstruct () override
 
virtual void StartGamePressed ()
 
void OptionsPressed ()
 
void QuitGamePressed ()
 
void ExitOptions ()
 
void TurnOn ()
 
void GraphicsLeftPressed ()
 
void GraphicsRightPressed ()
 
void MovementLeftPressed ()
 
void MovementRightPressed ()
 
void TurnLeftPressed ()
 
void TurnRightPressed ()
 
void TurnAngleLeftPressed ()
 
void TurnAngleRightPressed ()
 
void SubtiitlesLeftPressed ()
 
void SubtiitlesRightPressed ()
 
void UpdateGraphics (ChangeButtons Side)
 
void UpdateMovement (ChangeButtons Side)
 
void UpdateTurn (ChangeButtons Side)
 
void UpdateTurnAngle (ChangeButtons Side)
 
void UpdateSubtitles (ChangeButtons Side)
 
void UpdateMasterVolume (float Value)
 
void SaveOptions ()
 
void LoadOptions ()
 
void UpdateWidget ()
 
bool GetIsOpened ()
 
void StartGame_YesPressed ()
 
void StartGame_NoPressed ()
 
void QuitGame_YesPressed ()
 
void QuitGame_NoPressed ()
 

Public Attributes

UVerticalBox * Main_Window
 
UButton * StartGame
 
UButton * Options
 
UButton * QuitGame
 
UVerticalBox * StartGame_Window
 
UButton * StartGame_Yes
 
UButton * StartGame_No
 
UVerticalBox * QuitGame_Window
 
UButton * QuitGame_Yes
 
UButton * QuitGame_No
 
UVerticalBox * Options_Window
 
UButton * EXIT_Button
 
UButton * Graphics_Left_Button
 
UButton * Graphics_Right_Button
 
UButton * Movement_Left_Button
 
UButton * Movement_Right_Button
 
UButton * Turn_Left_Button
 
UButton * Turn_Right_Button
 
UButton * TurnAngle_Left_Button
 
UButton * TurnAngle_Right_Button
 
UButton * Subtiitles_Left_Button
 
UButton * Subtiitles_Right_Button
 
class USlider * SliderMasterVolume
 
UTextBlock * Graphics_Text
 
UTextBlock * Movement_Text
 
UTextBlock * Turn_Text
 
UTextBlock * TurnAngle_Text
 
UTextBlock * Subtiitles_Text
 
UTextBlock * MasterVolume_Text
 
UBorder * Turn_Angle_Box
 

Constructor & Destructor Documentation

◆ UUI_MenuWidget()

UUI_MenuWidget::UUI_MenuWidget ( const FObjectInitializer &  ObjectInitializer)

Member Function Documentation

◆ ExitOptions()

void UUI_MenuWidget::ExitOptions ( )

◆ GetIsOpened()

bool UUI_MenuWidget::GetIsOpened ( )

◆ GraphicsLeftPressed()

void UUI_MenuWidget::GraphicsLeftPressed ( )

◆ GraphicsRightPressed()

void UUI_MenuWidget::GraphicsRightPressed ( )

◆ LoadOptions()

void UUI_MenuWidget::LoadOptions ( )

◆ MovementLeftPressed()

void UUI_MenuWidget::MovementLeftPressed ( )

◆ MovementRightPressed()

void UUI_MenuWidget::MovementRightPressed ( )

◆ NativeConstruct()

void UUI_MenuWidget::NativeConstruct ( )
overridevirtual

◆ OptionsPressed()

void UUI_MenuWidget::OptionsPressed ( )

◆ QuitGame_NoPressed()

void UUI_MenuWidget::QuitGame_NoPressed ( )

◆ QuitGame_YesPressed()

void UUI_MenuWidget::QuitGame_YesPressed ( )

◆ QuitGamePressed()

void UUI_MenuWidget::QuitGamePressed ( )

◆ SaveOptions()

void UUI_MenuWidget::SaveOptions ( )

◆ StartGame_NoPressed()

void UUI_MenuWidget::StartGame_NoPressed ( )

◆ StartGame_YesPressed()

void UUI_MenuWidget::StartGame_YesPressed ( )

◆ StartGamePressed()

void UUI_MenuWidget::StartGamePressed ( )
virtual

◆ SubtiitlesLeftPressed()

void UUI_MenuWidget::SubtiitlesLeftPressed ( )

◆ SubtiitlesRightPressed()

void UUI_MenuWidget::SubtiitlesRightPressed ( )

◆ TurnAngleLeftPressed()

void UUI_MenuWidget::TurnAngleLeftPressed ( )

◆ TurnAngleRightPressed()

void UUI_MenuWidget::TurnAngleRightPressed ( )

◆ TurnLeftPressed()

void UUI_MenuWidget::TurnLeftPressed ( )

◆ TurnOn()

void UUI_MenuWidget::TurnOn ( )

◆ TurnRightPressed()

void UUI_MenuWidget::TurnRightPressed ( )

◆ UpdateGraphics()

void UUI_MenuWidget::UpdateGraphics ( ChangeButtons  Side)

◆ UpdateMasterVolume()

void UUI_MenuWidget::UpdateMasterVolume ( float  Value)

◆ UpdateMovement()

void UUI_MenuWidget::UpdateMovement ( ChangeButtons  Side)

◆ UpdateSubtitles()

void UUI_MenuWidget::UpdateSubtitles ( ChangeButtons  Side)

◆ UpdateTurn()

void UUI_MenuWidget::UpdateTurn ( ChangeButtons  Side)

◆ UpdateTurnAngle()

void UUI_MenuWidget::UpdateTurnAngle ( ChangeButtons  Side)

◆ UpdateWidget()

void UUI_MenuWidget::UpdateWidget ( )

Member Data Documentation

◆ EXIT_Button

UButton* UUI_MenuWidget::EXIT_Button

◆ Graphics_Left_Button

UButton* UUI_MenuWidget::Graphics_Left_Button

◆ Graphics_Right_Button

UButton* UUI_MenuWidget::Graphics_Right_Button

◆ Graphics_Text

UTextBlock* UUI_MenuWidget::Graphics_Text

◆ Main_Window

UVerticalBox* UUI_MenuWidget::Main_Window

◆ MasterVolume_Text

UTextBlock* UUI_MenuWidget::MasterVolume_Text

◆ Movement_Left_Button

UButton* UUI_MenuWidget::Movement_Left_Button

◆ Movement_Right_Button

UButton* UUI_MenuWidget::Movement_Right_Button

◆ Movement_Text

UTextBlock* UUI_MenuWidget::Movement_Text

◆ Options

UButton* UUI_MenuWidget::Options

◆ Options_Window

UVerticalBox* UUI_MenuWidget::Options_Window

◆ QuitGame

UButton* UUI_MenuWidget::QuitGame

◆ QuitGame_No

UButton* UUI_MenuWidget::QuitGame_No

◆ QuitGame_Window

UVerticalBox* UUI_MenuWidget::QuitGame_Window

◆ QuitGame_Yes

UButton* UUI_MenuWidget::QuitGame_Yes

◆ SliderMasterVolume

class USlider* UUI_MenuWidget::SliderMasterVolume

◆ StartGame

UButton* UUI_MenuWidget::StartGame

◆ StartGame_No

UButton* UUI_MenuWidget::StartGame_No

◆ StartGame_Window

UVerticalBox* UUI_MenuWidget::StartGame_Window

◆ StartGame_Yes

UButton* UUI_MenuWidget::StartGame_Yes

◆ Subtiitles_Left_Button

UButton* UUI_MenuWidget::Subtiitles_Left_Button

◆ Subtiitles_Right_Button

UButton* UUI_MenuWidget::Subtiitles_Right_Button

◆ Subtiitles_Text

UTextBlock* UUI_MenuWidget::Subtiitles_Text

◆ Turn_Angle_Box

UBorder* UUI_MenuWidget::Turn_Angle_Box

◆ Turn_Left_Button

UButton* UUI_MenuWidget::Turn_Left_Button

◆ Turn_Right_Button

UButton* UUI_MenuWidget::Turn_Right_Button

◆ Turn_Text

UTextBlock* UUI_MenuWidget::Turn_Text

◆ TurnAngle_Left_Button

UButton* UUI_MenuWidget::TurnAngle_Left_Button

◆ TurnAngle_Right_Button

UButton* UUI_MenuWidget::TurnAngle_Right_Button

◆ TurnAngle_Text

UTextBlock* UUI_MenuWidget::TurnAngle_Text

The documentation for this class was generated from the following files: