#include <VR_CollisionComponent.h>
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virtual void | TickComponent (float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override |
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◆ CalculateWorldOffset()
void UVR_CollisionComponent::CalculateWorldOffset |
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bool | NeedToUpdateBounds = false | ) |
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◆ OnUpdateTransform()
void UVR_CollisionComponent::OnUpdateTransform |
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EUpdateTransformFlags | UpdateTransformFlags, |
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ETeleportType | Teleport = ETeleportType::None ) |
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overrideprotectedvirtual |
◆ SendPhysicsTransform()
void UVR_CollisionComponent::SendPhysicsTransform |
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ETeleportType | Teleport | ) |
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◆ TickComponent()
void UVR_CollisionComponent::TickComponent |
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float | DeltaTime, |
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enum ELevelTick | TickType, |
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FActorComponentTickFunction * | ThisTickFunction ) |
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overridevirtual |
The documentation for this class was generated from the following files: