Head Mounted VR 2.7
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UVR_EquipmentAnimationInstance Class Reference

#include <VR_EquipmentAnimationInstance.h>

+ Inheritance diagram for UVR_EquipmentAnimationInstance:

Public Member Functions

 UVR_EquipmentAnimationInstance ()
 

Public Attributes

bool bIsGrabbed
 
FFingerCurls FingerCurls
 
EControllerHand Hand
 
bool bA_Pressed
 
bool bB_Pressed
 
bool bTrigger_Pressed
 
float fTriggerInt
 

Constructor & Destructor Documentation

◆ UVR_EquipmentAnimationInstance()

UVR_EquipmentAnimationInstance::UVR_EquipmentAnimationInstance ( )

Member Data Documentation

◆ bA_Pressed

bool UVR_EquipmentAnimationInstance::bA_Pressed

◆ bB_Pressed

bool UVR_EquipmentAnimationInstance::bB_Pressed

◆ bIsGrabbed

bool UVR_EquipmentAnimationInstance::bIsGrabbed

◆ bTrigger_Pressed

bool UVR_EquipmentAnimationInstance::bTrigger_Pressed

◆ FingerCurls

FFingerCurls UVR_EquipmentAnimationInstance::FingerCurls

◆ fTriggerInt

float UVR_EquipmentAnimationInstance::fTriggerInt

◆ Hand

EControllerHand UVR_EquipmentAnimationInstance::Hand

The documentation for this class was generated from the following files: