| ActivateCanDamagePlayers() | UVR_GrabComponent | |
| AimToGrabDistance | UVR_GrabComponent | |
| AllowDrop | UVR_GrabComponent | |
| AngularPointDifference | UVR_GrabComponent | |
| AnimationType | UVR_GrabComponent | |
| ApplyPrimitveSnapping() | UVR_GrabComponent | protected |
| APressed() | UVR_GrabComponent | |
| AReleased() | UVR_GrabComponent | |
| AutoHandRotation | UVR_GrabComponent | |
| AxisLength | UVR_GrabComponent | |
| bAimToGrabForThisComponent | UVR_GrabComponent | |
| bAllowNonVR | UVR_GrabComponent | |
| bAllowPickUp | UVR_GrabComponent | |
| bAllowTeleportWith | UVR_GrabComponent | |
| bAllowTriggerGrab | UVR_GrabComponent | |
| bAttach | UVR_GrabComponent | |
| bBlockOtherA_Events | UVR_GrabComponent | |
| bBlockOtherB_Events | UVR_GrabComponent | |
| bBlockOtherThumbChangeEvents | UVR_GrabComponent | |
| bBlockOtherThumbEvents | UVR_GrabComponent | |
| bBlockOtherTriggerEvents | UVR_GrabComponent | |
| bBothHands | UVR_GrabComponent | |
| bCanNPCInteract | UVR_GrabComponent | |
| bCanPlayerStepOn | UVR_GrabComponent | |
| bCanPullGrab | UVR_GrabComponent | |
| bDebug | UVR_GrabComponent | |
| BeginPlay() override | UVR_GrabComponent | virtual |
| bIsColliding | UVR_GrabComponent | |
| bLockOneRotationAxis | UVR_GrabComponent | |
| bOnlyOneHand | UVR_GrabComponent | |
| BPressed() | UVR_GrabComponent | |
| BReleased() | UVR_GrabComponent | |
| bUseCylinderSnap | UVR_GrabComponent | |
| bUsePrimitiveSnap | UVR_GrabComponent | |
| CanBothHandsGrab() const | UVR_GrabComponent | inline |
| CanNonVRInteract() | IVR_InteractionInterface | |
| CanPlayerStepOn() const | UVR_GrabComponent | inline |
| CanPullGrab() | IVR_InteractionInterface | |
| CanPullGrab_Implementation() | UVR_GrabComponent | inlinevirtual |
| CanPutInInventory | UVR_GrabComponent | |
| CheckEAnimationType() | UVR_GrabComponent | |
| CheckForChildCollision | UVR_GrabComponent | |
| ContraintMotionUnlocked | UVR_GrabComponent | |
| CylinderRadius | UVR_GrabComponent | |
| DefaultMass | UVR_GrabComponent | |
| DoDebugVisualize() | UVR_GrabComponent | virtual |
| DrawCollisionDebug() | UVR_GrabComponent | |
| Drop(class UVR_HandComponent *MotionController) | IVR_InteractionInterface | |
| Drop_Implementation(class UVR_HandComponent *MotionController) | UVR_GrabComponent | virtual |
| Drop_PhysicsConstraintAnimatedNearSocket() | UVR_GrabComponent | |
| DropAnimated() | UVR_GrabComponent | |
| DropScript() | UVR_GrabComponent | virtual |
| EnableBlockPullGrab(bool Enable) | UVR_GrabComponent | |
| EnablePriority | UVR_GrabComponent | |
| EnablePullGrab(bool Enable) | UVR_GrabComponent | |
| EndPlay(const EEndPlayReason::Type EndPlayReason) override | UVR_GrabComponent | virtual |
| ExactPosition | UVR_GrabComponent | |
| ForceCheckForGrabComponents() | IVR_InteractionInterface | |
| ForceDrop() | UVR_GrabComponent | |
| GetAnimationType() const | UVR_GrabComponent | inline |
| GetCanNPCInteract() const | UVR_GrabComponent | inline |
| GetCanPutInInventory() const | UVR_GrabComponent | inline |
| GetChildCollisions(TArray< UShapeComponent * > &ShapeComponents) | UVR_GrabComponent | |
| GetGrabAnimation() const | UVR_GrabComponent | inline |
| GetGrabPriority() const | UVR_GrabComponent | inline |
| GetHandActor() const | UVR_GrabComponent | inline |
| GetHandToComponentTransform(EControllerHand Hand, FVector HandRootOffset) | UVR_GrabComponent | |
| GetHandToSocketTransform(EControllerHand Hand) | UVR_GrabComponent | |
| GetInHand() const | UVR_GrabComponent | inline |
| GetInvertedTransformByAxis(FTransform T, EAxies Axies=EAxies::Y, FVector OriginOffset=FVector::Zero()) | UVR_GrabComponent | |
| GetJustDroped() const | UVR_GrabComponent | inline |
| GetLeftHandSocketName() const | UVR_GrabComponent | inline |
| GetMaxInteractionDistance() const | UVR_GrabComponent | inline |
| GetNumOfHandsAttached() const | UVR_GrabComponent | inline |
| GetPrimitiveSnapDesiredTransform(UVR_HandComponent *Hand, EGrabSnapType SnapType, bool PositionBasedOnly=false) | UVR_GrabComponent | |
| GetPullGrabEnabled() const | UVR_GrabComponent | inline |
| GetRightHandSocketName() const | UVR_GrabComponent | inline |
| Grab(class UVR_HandComponent *MotionController, bool &HandleStatus, bool bFroceAttachHandle) | IVR_InteractionInterface | |
| Grab_Implementation(class UVR_HandComponent *MotionController, bool &HandleStatus, bool bFroceAttachHandle) | UVR_GrabComponent | virtual |
| GrabAnimatedComponent() | UVR_GrabComponent | |
| GrabAnimatedNearSocket() | UVR_GrabComponent | |
| GrabAnimation | UVR_GrabComponent | |
| GrabAnimationType | UVR_GrabComponent | |
| GrabAPressAnimation | UVR_GrabComponent | |
| GrabBPressAnimation | UVR_GrabComponent | |
| GrabOriginOffset | UVR_GrabComponent | |
| GrabPosition | UVR_GrabComponent | |
| GrabPressed() | UVR_GrabComponent | |
| GrabPriority | UVR_GrabComponent | |
| GrabReleased() | UVR_GrabComponent | |
| GrabTriggerPressAnimation | UVR_GrabComponent | |
| HandCanInteract | UVR_GrabComponent | |
| HandComponent | UVR_GrabComponent | |
| IK_Animation_ID | UVR_GrabComponent | |
| InInteractionDistance(FVector Location, FRotator Rot, float &Distance) | UVR_GrabComponent | |
| IsAutoHandRotation() const | UVR_GrabComponent | inline |
| IsCheckingChildCollision() const | UVR_GrabComponent | inline |
| IsColliding() | IVR_InteractionInterface | |
| IsColliding_Implementation() | UVR_GrabComponent | virtual |
| IsDropAllowed() const | UVR_GrabComponent | inline |
| IsGrabbed() | IVR_InteractionInterface | |
| IsGrabbed_Implementation() | UVR_GrabComponent | inlinevirtual |
| IsHeldBy(class UVR_HandComponent *MotionController) | IVR_InteractionInterface | |
| IsNonVRInteractTillStop() | IVR_InteractionInterface | |
| IsParentSimulatesPhysics() | UVR_GrabComponent | |
| IsPointInGrabVolumes(const FVector &Point) const | UVR_GrabComponent | |
| LeftHandReflectAxis | UVR_GrabComponent | |
| LeftHandSocketName | UVR_GrabComponent | |
| LockOnlyAxisForRotation | UVR_GrabComponent | |
| LowerAttachedStrength | UVR_GrabComponent | |
| LowStrengthMode | UVR_GrabComponent | |
| MaxComponentInteractionDistance | UVR_GrabComponent | |
| MoveHandTo(FVector Location, FRotator Rotation) | UVR_GrabComponent | |
| MoveHandToSocketPosition() | UVR_GrabComponent | |
| NonVRGrabType | UVR_GrabComponent | |
| NonVRInteraction(AVR_Player *Player) | IVR_InteractionInterface | |
| OnComponentAPressed | UVR_GrabComponent | |
| OnComponentAReleased | UVR_GrabComponent | |
| OnComponentBPressed | UVR_GrabComponent | |
| OnComponentBReleased | UVR_GrabComponent | |
| OnComponentGrabPressed | UVR_GrabComponent | |
| OnComponentGrabReleased | UVR_GrabComponent | |
| OnComponentThumbstickChange | UVR_GrabComponent | |
| OnComponentThumbstickPressed | UVR_GrabComponent | |
| OnComponentThumbstickReleased | UVR_GrabComponent | |
| OnComponentTriggerChange | UVR_GrabComponent | |
| OnComponentTriggerPressed | UVR_GrabComponent | |
| OnComponentTriggerReleased | UVR_GrabComponent | |
| OnHitCheckColliding(UPrimitiveComponent *HitComponent, AActor *OtherActor, UPrimitiveComponent *OtherComp, FVector normalImpulse, const FHitResult &Hit) | UVR_GrabComponent | |
| OnRegister() override | UVR_GrabComponent | virtual |
| OnTick | UVR_GrabComponent | |
| ParentComponent | UVR_GrabComponent | |
| PickUpAnimationArray | UVR_GrabComponent | |
| PickUpScript() | UVR_GrabComponent | virtual |
| PlaneExtents | UVR_GrabComponent | |
| PrimitiveSnapType | UVR_GrabComponent | |
| RectangleCustomUpVector | UVR_GrabComponent | |
| RectangleCustomUpVectorDirection | UVR_GrabComponent | |
| RightHandSocketName | UVR_GrabComponent | |
| RunJustDropTimer() | UVR_GrabComponent | |
| SetAllowPickUp(bool PickUpStatus) | UVR_GrabComponent | |
| SetBothHands(bool BothHands) | UVR_GrabComponent | |
| SetHandConstraintMode(int Mode) | UVR_GrabComponent | |
| SetLockMotion(bool LockMotion, bool LockOneRotationAxis=false, EAxies Axis=EAxies::Y) | UVR_GrabComponent | |
| Shoot() | IVR_InteractionInterface | |
| SnapAxis | UVR_GrabComponent | |
| SnapAxisCenter | UVR_GrabComponent | |
| SnapAxisDir | UVR_GrabComponent | |
| SnapGrabAnimations | UVR_GrabComponent | |
| SnapGrabAPressAnimation | UVR_GrabComponent | |
| SnapGrabBPressAnimation | UVR_GrabComponent | |
| SnapPlaneNormal | UVR_GrabComponent | |
| SnapPoints | UVR_GrabComponent | |
| SnapTriggerPressAnimations | UVR_GrabComponent | |
| SocketArray | UVR_GrabComponent | |
| SocketInRadius | UVR_GrabComponent | |
| Stop_NonVRInteraction(AVR_Player *Player) | IVR_InteractionInterface | |
| StrengthAngularDevision | UVR_GrabComponent | |
| StrengthPositionDevision | UVR_GrabComponent | |
| ThumbPressed() | UVR_GrabComponent | |
| ThumbstickChange(float ValueX, float ValueY) | UVR_GrabComponent | |
| TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override | UVR_GrabComponent | virtual |
| TriggerChange(float Value) | UVR_GrabComponent | |
| TriggerPressed() | UVR_GrabComponent | |
| TriggerReleased() | UVR_GrabComponent | |
| UpdateHitEvents() | UVR_GrabComponent | |
| UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Grab|Snap", meta=(AllowPrivateAccess="true", EditCondition="GrabPosition != EGrabPosition::NearSurface && ExactPosition == EExactPosition::Component || (bUsePrimitiveSnap && PrimitiveSnapType == EGrabSnapType::Points)", EditConditionHides)) bool bClosestAngle | UVR_GrabComponent | |
| UseHandGrabOffset | UVR_GrabComponent | |
| UVR_GrabComponent() | UVR_GrabComponent | |
| WeldWithHand | UVR_GrabComponent | |