This class is used for tranfering inventory information to another level.
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#include <VR_SaveLevelTransfer.h>
This class is used for tranfering inventory information to another level.
◆ UVR_SaveLevelTransfer()
UVR_SaveLevelTransfer::UVR_SaveLevelTransfer |
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◆ Ammo
TArray<int> UVR_SaveLevelTransfer::Ammo |
◆ InventoryActors
TArray<TSubclassOf<class AActor> > UVR_SaveLevelTransfer::InventoryActors |
◆ InventoryMeshes
TArray<UStaticMesh*> UVR_SaveLevelTransfer::InventoryMeshes |
◆ SaveSlotName
FString UVR_SaveLevelTransfer::SaveSlotName |
◆ UserIndex
uint32 UVR_SaveLevelTransfer::UserIndex |
The documentation for this class was generated from the following files: