Head Mounted VR 2.0
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UVR_SaveLevelTransfer Class Reference

This class is used for tranfering inventory information to another level. More...

#include <VR_SaveLevelTransfer.h>

+ Inheritance diagram for UVR_SaveLevelTransfer:

Public Member Functions

 UVR_SaveLevelTransfer ()
 

Public Attributes

FString SaveSlotName
 
uint32 UserIndex
 
TArray< TSubclassOf< class AActor > > InventoryActors
 
TArray< UStaticMesh * > InventoryMeshes
 
TArray< int > Ammo
 

Detailed Description

This class is used for tranfering inventory information to another level.

Constructor & Destructor Documentation

◆ UVR_SaveLevelTransfer()

UVR_SaveLevelTransfer::UVR_SaveLevelTransfer ( )

Member Data Documentation

◆ Ammo

TArray<int> UVR_SaveLevelTransfer::Ammo

◆ InventoryActors

TArray<TSubclassOf<class AActor> > UVR_SaveLevelTransfer::InventoryActors

◆ InventoryMeshes

TArray<UStaticMesh*> UVR_SaveLevelTransfer::InventoryMeshes

◆ SaveSlotName

FString UVR_SaveLevelTransfer::SaveSlotName

◆ UserIndex

uint32 UVR_SaveLevelTransfer::UserIndex

The documentation for this class was generated from the following files: