Compas widget.
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#include <CompasWidget.h>
◆ UCompasWidget()
UCompasWidget::UCompasWidget |
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const FObjectInitializer & |
ObjectInitializer | ) |
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◆ NativeConstruct()
void UCompasWidget::NativeConstruct |
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overridevirtual |
◆ NativeTick()
void UCompasWidget::NativeTick |
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const FGeometry & |
MyGeometry, |
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float |
InDeltaTime |
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) |
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overridevirtual |
◆ RebuildWidget()
TSharedRef< SWidget > UCompasWidget::RebuildWidget |
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overrideprotectedvirtual |
◆ SetDirection()
void UCompasWidget::SetDirection |
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◆ SetPlayerCamera()
void UCompasWidget::SetPlayerCamera |
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UCameraComponent * |
Camera | ) |
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Sets player PlayerCameraComponent.
- Parameters
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◆ SynchronizeProperties()
void UCompasWidget::SynchronizeProperties |
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overrideprotectedvirtual |
◆ CompasImage
class UImage* UCompasWidget::CompasImage |
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protected |
◆ CompasMaterial
UMaterial* UCompasWidget::CompasMaterial |
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protected |
◆ MaterialInstance
UMaterialInstanceDynamic* UCompasWidget::MaterialInstance |
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protected |
◆ PlayerCameraComponent
UCameraComponent* UCompasWidget::PlayerCameraComponent |
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protected |