Intro screen widget.
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#include <IntroWidget.h>
◆ UIntroWidget()
UIntroWidget::UIntroWidget |
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const FObjectInitializer & |
ObjectInitializer | ) |
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◆ CheckEndIntroWindowChange()
void UIntroWidget::CheckEndIntroWindowChange |
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◆ IsFinished()
FORCEINLINE bool UIntroWidget::IsFinished |
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const |
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inline |
Is the intro finished or not.
- Returns
◆ NativeConstruct()
void UIntroWidget::NativeConstruct |
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overridevirtual |
◆ NativeOnKeyDown()
FReply UIntroWidget::NativeOnKeyDown |
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const FGeometry & |
InGeometry, |
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const FKeyEvent & |
InKeyEvent |
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) |
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virtual |
◆ ProcedAllLogos()
void UIntroWidget::ProcedAllLogos |
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int |
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protected |
Proces each logo.
- Parameters
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◆ StartLogoShowcase()
void UIntroWidget::StartLogoShowcase |
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◆ SynchronizeProperties()
void UIntroWidget::SynchronizeProperties |
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overrideprotectedvirtual |
◆ UpdateBottomTextBlock()
void UIntroWidget::UpdateBottomTextBlock |
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protected |
◆ ActivatableWidget
UCommonActivatableWidgetContainerBase* UIntroWidget::ActivatableWidget |
◆ BackgroundFadeAnimation
TObjectPtr<UWidgetAnimation> UIntroWidget::BackgroundFadeAnimation |
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protected |
Background fade animation
◆ BackgroundImage
class UImage* UIntroWidget::BackgroundImage |
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protected |
◆ BottomText
FText UIntroWidget::BottomText |
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protected |
Text of the Bottom Text Block.
◆ BottomTextBlock
class UTextBlock* UIntroWidget::BottomTextBlock |
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protected |
◆ BottomTextColor
FColor UIntroWidget::BottomTextColor |
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protected |
Color of the Bottom Text Block.
◆ BottomTextFont
FSlateFontInfo UIntroWidget::BottomTextFont |
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protected |
Font of the Bottom Text Block.
◆ bStartOnSpawn
bool UIntroWidget::bStartOnSpawn |
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protected |
◆ bUseBackgroundFade
bool UIntroWidget::bUseBackgroundFade |
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protected |
Will do background fade on end or not.
◆ DoOnIntroEnd
FDoOnIntroEnd UIntroWidget::DoOnIntroEnd |
◆ EndChangeTime
float UIntroWidget::EndChangeTime |
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protected |
◆ FadeSpeed
float UIntroWidget::FadeSpeed |
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protected |
Fade speed. Default is 1.
◆ IntroFinished
bool UIntroWidget::IntroFinished |
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Whether or not intro is finished.
◆ LogoChangeDelay
float UIntroWidget::LogoChangeDelay |
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◆ LogoFadeAnimation
TObjectPtr<UWidgetAnimation> UIntroWidget::LogoFadeAnimation |
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protected |
Fade Animation of the logo image.
◆ LogoImage
class UImage* UIntroWidget::LogoImage |
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protected |
◆ LogoImages
TArray<UTexture2D*> UIntroWidget::LogoImages |
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◆ LogoShowTime
float UIntroWidget::LogoShowTime |
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◆ MainMenuWidget
TSubclassOf<UCommonActivatableWidget> UIntroWidget::MainMenuWidget |
◆ ShowedLogos
int UIntroWidget::ShowedLogos |
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protected |
Number of the showed logos.