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Advanced Menu System
1.0
|
Quit game message widget. More...
#include <QuitGameWindowWidget.h>
Inheritance diagram for UQuitGameWindowWidget:Public Member Functions | |
| UQuitGameWindowWidget (const FObjectInitializer &ObjectInitializer) | |
| virtual void | SynchronizeProperties () override |
| virtual void | NativeConstruct () override |
| void | YesPressed () |
| void | NoPressed () |
Public Member Functions inherited from UQuestionWindowBaseWidget | |
| UQuestionWindowBaseWidget (const FObjectInitializer &ObjectInitializer) | |
| virtual void | SynchronizeProperties () override |
| virtual void | NativeConstruct () override |
| void | Yes_Clicked () |
| void | Yes_Pressed () |
| void | Yes_Released () |
| void | Yes_Hovered () |
| void | Yes_UnHovered () |
| void | No_Clicked () |
| void | No_Pressed () |
| void | No_Released () |
| void | No_Hovered () |
| void | No_UnHovered () |
| void | SetMessageText (FText NewMessage) |
| Set the new message text. More... | |
Public Attributes | |
| UCommonActivatableWidgetContainerBase * | ThisActivatableWidget |
Public Attributes inherited from UQuestionWindowBaseWidget | |
| class UTextBlock * | Message |
| Message text block. More... | |
| class UButton * | YesButton |
| class UButton * | NoButton |
| FText | MessageText |
| Text of the Message Text Block. More... | |
| FColor | MessageTextColor |
| Color of the Message Text Block. More... | |
| FSlateFontInfo | MessageTextFont |
| Font of the Message Text Block. More... | |
| FOnYesClickedEvent | OnYesClicked |
| FOnYesPressedEvent | OnYesPressed |
| FOnYesReleasedEvent | OnYesReleased |
| FOnYesHoverEvent | OnYesHovered |
| FOnYesUnHoverEvent | OnYesUnHovered |
| FOnNoClickedEvent | OnNoClicked |
| FOnNoPressedEvent | OnNoPressed |
| FOnNoReleasedEvent | OnNoReleased |
| FOnNoHoverEvent | OnNoHovered |
| FOnNoUnHoverEvent | OnNoUnhovered |
Quit game message widget.
| UQuitGameWindowWidget::UQuitGameWindowWidget | ( | const FObjectInitializer & | ObjectInitializer | ) |
|
overridevirtual |
Reimplemented from UQuestionWindowBaseWidget.
| void UQuitGameWindowWidget::NoPressed | ( | ) |
|
overridevirtual |
Reimplemented from UQuestionWindowBaseWidget.
| void UQuitGameWindowWidget::YesPressed | ( | ) |
| UCommonActivatableWidgetContainerBase* UQuitGameWindowWidget::ThisActivatableWidget |