Gallery widget.
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#include <TileGalleryWidget.h>
◆ UTileGalleryWidget()
UTileGalleryWidget::UTileGalleryWidget |
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const FObjectInitializer & |
ObjectInitializer | ) |
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◆ NativeConstruct()
void UTileGalleryWidget::NativeConstruct |
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overridevirtual |
◆ OnLeftPressed()
void UTileGalleryWidget::OnLeftPressed |
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◆ OnRightPressed()
void UTileGalleryWidget::OnRightPressed |
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◆ OnValueChanged()
void UTileGalleryWidget::OnValueChanged |
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int |
NewValue | ) |
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◆ SynchronizeProperties()
void UTileGalleryWidget::SynchronizeProperties |
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overridevirtual |
◆ bLoop
bool UTileGalleryWidget::bLoop |
◆ CurrentPosition
int UTileGalleryWidget::CurrentPosition |
◆ Image
class UImage* UTileGalleryWidget::Image |
◆ Items
◆ Left_Button
class UButton* UTileGalleryWidget::Left_Button |
◆ PreviewID
int UTileGalleryWidget::PreviewID |
◆ Right_Button
class UButton* UTileGalleryWidget::Right_Button |
◆ TitleTextBlock
class UTextBlock* UTileGalleryWidget::TitleTextBlock |
◆ TitleTextColor
FColor UTileGalleryWidget::TitleTextColor |
◆ TitleTextFont
FSlateFontInfo UTileGalleryWidget::TitleTextFont |
◆ TransitionAnimationLeft
TObjectPtr<UWidgetAnimation> UTileGalleryWidget::TransitionAnimationLeft |
◆ TransitionAnimationRight
TObjectPtr<UWidgetAnimation> UTileGalleryWidget::TransitionAnimationRight |
◆ TransitionFinished
bool UTileGalleryWidget::TransitionFinished |
◆ UpdateImageTime
float UTileGalleryWidget::UpdateImageTime |