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Head Mounted VR 3.0
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This is the complete list of members for AVR_WeaponProjectile, including all inherited members.
| AVR_WeaponProjectile() | AVR_WeaponProjectile | |
| GetCollisionComp() const | AVR_WeaponProjectile | inline |
| GetProjectileMovement() const | AVR_WeaponProjectile | inline |
| OnHit(UPrimitiveComponent *HitComp, AActor *OtherActor, UPrimitiveComponent *OtherComp, FVector NormalImpulse, const FHitResult &Hit) | AVR_WeaponProjectile |