| AdditionalLateUpdateComponents | UVR_MotionControllerComponent | |
| bFingerTrackingIsValid | UVR_MotionControllerComponent | protected |
| bSmoothHandTracking | UVR_MotionControllerComponent | |
| bSmoothWithEuroLowPassFunction | UVR_MotionControllerComponent | |
| bUseTracking | UVR_MotionControllerComponent | |
| bWasSmoothingHand | UVR_MotionControllerComponent | |
| ComponentHasAuthority() | UVR_MotionControllerComponent | inline |
| CreateRenderState_Concurrent(FRegisterComponentContext *Context) override | UVR_MotionControllerComponent | protectedvirtual |
| CurrentFingerCurls | UVR_MotionControllerComponent | protected |
| EuroSmoothingParams | UVR_MotionControllerComponent | |
| GetCurrentFingerCurls() const | UVR_MotionControllerComponent | inline |
| GetGameTimeSinceCreation() const | UVR_MotionControllerComponent | |
| GetLastSmoothRelativeTransform() const | UVR_MotionControllerComponent | inline |
| GetLifetimeReplicatedProps(TArray< class FLifetimeProperty > &OutLifetimeProps) const | UVR_MotionControllerComponent | virtual |
| Index | UVR_MotionControllerComponent | protected |
| InitializeComponent() override | UVR_MotionControllerComponent | virtual |
| IsSequencerActor() | UVR_MotionControllerComponent | inline |
| IsUsingFingerTracking() const | UVR_MotionControllerComponent | inline |
| LastFingerCurls | UVR_MotionControllerComponent | protected |
| LastSmoothRelativeTransform | UVR_MotionControllerComponent | |
| Middle | UVR_MotionControllerComponent | protected |
| NetFingersUpdateCount | UVR_MotionControllerComponent | |
| NetTransformUpdateCount | UVR_MotionControllerComponent | |
| NetUpdateRate | UVR_MotionControllerComponent | |
| Pinky | UVR_MotionControllerComponent | protected |
| ReplicatedFingerCurls | UVR_MotionControllerComponent | protected |
| Ring | UVR_MotionControllerComponent | protected |
| SendRenderTransform_Concurrent() override | UVR_MotionControllerComponent | protectedvirtual |
| SmoothingSpeed | UVR_MotionControllerComponent | |
| Thumb | UVR_MotionControllerComponent | protected |
| TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override | UVR_MotionControllerComponent | protectedvirtual |
| UVR_MotionControllerComponent(const FObjectInitializer &ObjectInitializer) | UVR_MotionControllerComponent | |
| VRPollControllerState(FVector &Position, FRotator &Orientation, float WorldToMetersScale) | UVR_MotionControllerComponent | virtual |
| VRPollControllerState_GameThread(FVector &Position, FRotator &Orientation, bool &OutbProvidedLinearVelocity, FVector &OutLinearVelocity, bool &OutbProvidedAngularVelocity, FVector &OutAngularVelocityAsAxisAndLength, bool &OutbProvidedLinearAcceleration, FVector &OutLinearAcceleration, float WorldToMetersScale) | UVR_MotionControllerComponent | |
| VRPollControllerState_RenderThread(FVector &Position, FRotator &Orientation, float WorldToMetersScale) | UVR_MotionControllerComponent | |